Tech Enthusiast und Software developer.
Research:
- „ARPF – an Augmented Reality Process Framework for Context-Aware Process Execution in Industry 4.0 Processes” by Gregor Grambow, Daniel Hieber, Roy Oberhauser and Camil Pogolski. In: International Journal on Advances in Intelligent Systems, vol 15 no 1 & 2, year 2022, http://www.iariajournals.org/intelligent_systems/
- A Context and Augmented Reality BPMN and BPMS Extension for Industrial Internet of Things Processes. By: Grambow, G., Hieber, D., Oberhauser, R., Pogolski, C. (2022). In: Business Process Management Workshops. BPM 2021. Lecture Notes in Business Information Processing, vol 436. Springer, Cham. https://doi.org/10.1007/978-3-030-94343-1_29
- „VR-EA: Virtual Reality Visualization of Enterprise Architecture Models with ArchiMate and BPMN” by Roy Oberhauser and Camil Pogolski. In: Proceedings of the 9th International Symposium on Business Modeling and Software Design (BMSD 2019), Vol. 356, pp 170-187. Springer International Publishing, 2019. ISBN 978-3-030-24853-6.
- „Kinetosis in VR environments” by Benjamin Engel, Lukas Schneider, Camil Pogolski, Carsten Lecon. Conference: VRIC 2019: 21th Virtual Reality International Conference – Laval Virtual. Laval (Frankreich), 20.-22.3.2019 At: Laval (France)
Research during my studies:
- „HyDE: A Hyper-Display Environment in Mixed and Virtual Reality and its Application in a Software Development Case Study“ by Roy Oberhauser, Alexandre Matic, and Camil Pogolski. International Journal on Advances in Software, ISSN: 1942-2628, vol 11, no 1 & 2, year 2018, pp. 195-204.
- „Towards Virtual Reality Immersion in Software Structures: Exploring Augmented Virtuality and Speech Recognition Interfaces“ by Roy Oberhauser and Carsten Lecon. International Journal on Advances in Software, ISSN: 1942-2628, vol 11, no 1 & 2, year 2018, pp. 34-44.
- „VR-BPMN: Visualizing BPMN Models in Virtual Reality“ by Roy Oberhauser , Camil Pogolski, and Alexandre Matic. In: Proceedings of the 8th International Symposium on Business Modeling and Software Design (BMSD 2018), Vol. 319, pp 83-97. Springer International Publishing, 2018. ISBN 978-3-319-94214-8.
- „Gamified Virtual Reality for Program Code Structure Comprehension“ by Roy Oberhauser and Carsten Lecon. In the International Journal of Virtual Reality, 2017, 17(02), pp.77-86.
- „Immersive Coding: A Virtual and Mixed Reality Environment for Programmers“ by Roy Oberhauser. In: Proceedings of The Twelfth International Conference on Software Engineering Advances (ICSEA 2017). IARIA XPS Press, 2017. pp. 250-255. ISBN: 978-1-61208-590-6.
- “Immersed in Software Structures: A Virtual Reality Approach” by Roy Oberhauser and Carsten Lecon. In Proc. of the Tenth International Conference on Advances in Computer-Human Interactions (ACHI 2017). IARIA, 2017, pp. 181-186.
- “Virtual Reality Flythrough of Program Code Structures” by Roy Oberhauser and Carsten Lecon. In Proc. of the 19th ACM Virtual Reality International Conference (VRIC 2017). ACM, 2017.
My research in short as an AI generated podcast (Google Notebook LM)
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